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This event will explore how we can address the need to move beyond traditional gamification approaches to harness the potential of play-based learning in edtech solutions. With an audience of technologists and educators, this event will assess the state of play regarding the integration of digital games in learning environments in the UK.

Part of techUK's flagship Unleashing Innovation campaign, we are exploring how the UK can lead on the development, application and commercialisation of the key technologies set to underpin the Gaming and Esports industry of the future.

Agenda

15:00

Welcome

15:05

Keynote address

This keynote from Shahneila Saeed will examine the current state of gamification in education and the growing emphasis on play-based learning. From UKIE, the UK's Interactive Entertainment Association, Shahneila will highlight innovative approaches that combine the best of both worlds to create engaging and effective educational experiences 

15:25

Presentations and panel discussion

This expert panel will present on new and emerging technologies and will also offer some practical next-steps for achieving tech-enabled play in learning. This panel will explore how both educators and technologists can integrate emerging technologies and modalities to enhance student engagement and learning outcomes.

16:45

Networking drinks and nibbles